// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GL_SCOPED_MAKE_CURRENT_H_
#define UI_GL_SCOPED_MAKE_CURRENT_H_

#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "ui/gl/gl_export.h"

namespace gfx {
class GLContext;
class GLSurface;
}

namespace ui {

class GL_EXPORT ScopedMakeCurrent {
public:
    ScopedMakeCurrent(gfx::GLContext* context, gfx::GLSurface* surface);
    ~ScopedMakeCurrent();

    bool Succeeded() const;

private:
    scoped_refptr<gfx::GLContext> previous_context_;
    scoped_refptr<gfx::GLSurface> previous_surface_;
    scoped_refptr<gfx::GLContext> context_;
    scoped_refptr<gfx::GLSurface> surface_;
    bool succeeded_;

    DISALLOW_COPY_AND_ASSIGN(ScopedMakeCurrent);
};

} // namespace ui

#endif // UI_GL_SCOPED_MAKE_CURRENT_H_
